![]() ![]() Intelligence gain reduced from 3.9 to 3.6.Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7.Level 20 Talent reduced from +70 Eidolon Damage to +60.Base intelligence reduced from 18 to 16.Level 10 Talent changed from +25 Movement Speed to +200 Eidolon Attack Range.Midnight Pulse damage type changed from Pure to Magical (Still Pierces Spell Immunity).Level 15 Talent changed from +150 Gold/Min to +40 Malefice Instance Damage.Level 15 Talent increased from +40 Malefice Instance Damage to +100.Level 15 Talent changed from +80 Malefice Instance Damage to +0.25 Malefice Stun Duration.Level 25 Talent reduced from +6 Demonic Conversion Eidolons to +5.Level 15 Talent increased from +0.25s Malefice Stun Duration to +0.35s.Level 10 Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health.Level 10 Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration.Black Hole now does a non-interrupting pull towards its center in a 1200 AoE (pulls at a rate of 175 units per second).Level 15 Talent changed from +0.35s Malefice Stun Duration to +150 Midnight Pulse Radius.Level 15 Talent reduced from 12% Cooldown Reduction to 10%.Level 10 Talent changed from +4s Midnight Pulse Duration to +0.35s Malefice Stun Duration.Malefice cooldown reduced from 18/17/16/15 to 14.Demonic Conversion duration from 35 to 40.Demonic Conversion attack point improved from 0.4 to 0.3.Level 15 Talent reduced from +10% Cooldown Reduction to +8%.Level 15 Talent increased from +150 Midnight Pulse Radius to +200.Demonic Conversion cooldown increased from 35 to 50/45/40/35.Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance.Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed.Black Hole scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse.Midnight Pulse multiple instances no longer stack. ![]() ![]()
0 Comments
Leave a Reply. |